The New to Narrative newsletter sends you weekly updates about what I’m currently making and thinking about, straight to your email inbox! Read thought-provoking think pieces about game- and narrative design and tips for development, all with a personal touch. If that’s something you’re into, consider subscribing!
Recent News
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Betting on Hyperfixation
Read Now!: Betting on HyperfixationIt’s the 20th edition of this newsletter, isn’t that crazy? For the past week, I was obsessed with map making. It has not been great for productivity and the plans I made regarding all the other projects I was working on. So I want to talk about how I use hyperfixation as a tool and what the drawbacks are.
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My First Love: Tiny Worlds
Read Now!: My First Love: Tiny WorldsSpring is approaching and that means love is in the air. For this week’s edition, I will share my first love of making games. Before I was a narrative designer, before I was a technical artist, before I was a Unity developer and before I was a game artist; I was a level designer at heart. Sort of… let’s get into it!
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Heroes of Might and That Magic Feeling
Read Now!: Heroes of Might and That Magic FeelingWe’re doing something a little different today. I want to do a little analysis on one of my favorite games of all time. In the process, we’ll look at the legacy baggage of older games, Advance Wars and a prototype I made a thousand years ago.
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What Is A “You” Story?
Read Now!: What Is A “You” Story?A Michael Bay movie has explosions, a Miyazaki movie has beautiful nature and delicious-looking food, a Wes Anderson movie has off-beat pacing and vintage colors. These are all components that make up their respective signature styles… But how does one get to that point? How does an artist find their own voice?