New to Narrative

Design and storytelling resources for game makers, old and new.

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Category: News

  • A Novel Approach

    A Novel Approach

    Today, we’ll keep it short as I talk about a novel approach (pun intended) to writing my latest game project, Rumorweaver.

    Read Now!: A Novel Approach

  • Growing Up Unexpectedly

    Growing Up Unexpectedly

    This was an interesting week with a lot of small realizations. Today we’ll be talking about what exactly I’m making, game residencies, the pitch for my latest project, and how your goals change when growing up.

    Read Now!: Growing Up Unexpectedly

  • Children’s Book

    Children’s Book

    It’s been an intense week in the feelings department, but a good one nonetheless. I want to talk a little bit about how it is to visit my hometown now that I’ve been living in another country for a couple of years. Also, there’s some stuff about children’s books!

    Read Now!: Children’s Book

  • Trivializing Death

    Trivializing Death

    Trigger Warning: Cancer, Death It’s going to be a bit of a sad and existential one today, so if you’re not in the mood for it, I suggest you skip this issue. If you decide to read on, be warned that we’ll be discussing grief, mortality, cancer and death, both in real life and in games.

    Read Now!: Trivializing Death

  • Art of the Joseon Dynasty

    Art of the Joseon Dynasty

    It’s been a week since I returned from my vacation to the other side of the planet. Of course, it wouldn’t be a successful trip if I didn’t come back with a new game to make! Let’s talk about a bunch of art we’ve seen in South Korea and how that motivated me to get back into visual development.

    Read Now!: Art of the Joseon Dynasty