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Category: News
My First Love: Tiny Worlds
Read Now!: My First Love: Tiny WorldsSpring is approaching and that means love is in the air. For this week’s edition, I will share my first love of making games. Before I was a narrative designer, before I was a technical artist, before I was a Unity developer and before I was a game artist; I was a level designer at heart. Sort of… let’s get into it!
Heroes of Might and That Magic Feeling
Read Now!: Heroes of Might and That Magic FeelingWe’re doing something a little different today. I want to do a little analysis on one of my favorite games of all time. In the process, we’ll look at the legacy baggage of older games, Advance Wars and a prototype I made a thousand years ago.
What Is A “You” Story?
Read Now!: What Is A “You” Story?A Michael Bay movie has explosions, a Miyazaki movie has beautiful nature and delicious-looking food, a Wes Anderson movie has off-beat pacing and vintage colors. These are all components that make up their respective signature styles… But how does one get to that point? How does an artist find their own voice?
Creatively Antsy
Read Now!: Creatively AntsyDo you know that feeling of giddy nervousness that comes with inspiration? As though you’re bursting at the seams with creativity, but can’t manage to point in the direction you want? Well, I’m practically vibrating with the stuff right now, so let’s talk about it! Also, there are cat pictures, so stick around!
Beyond Reasonable Doubt
Read Now!: Beyond Reasonable DoubtHey friendos! January flew by for me. It feels like someone pressed the fast-forward button for a bit too long. Anyway, the year is well underway now and with that comes some apprehension regarding the game industry. Am I still on the right path? Today we’ll talk about doubt and breaking the mold. Content warning: […]