New to Narrative

Design and storytelling resources for game makers, old and new.

Posts with

Category: News

  • From Here to There

    From Here to There

    When you’re reading this, I’m out in the Champagne region in France, which allows you to officially call me a Champagne instead of just a sparkling Daan. It’ll be an interesting week for me. Let’s go through why exactly that is, while we also take a trip down memory lane!

    Read Now!: From Here to There

  • Urban Planning or Degrowth?

    Urban Planning or Degrowth?

    Today we’ll take a look at some ideas I’ve been juggling in my head, both political and game-related. It’s a relatively short one because I’m a bit under the weather. Let’s dive right in.

    Read Now!: Urban Planning or Degrowth?

  • Island Life

    Island Life

    Some of you might’ve received the previous newsletters at weird times. I’ve been having trouble with my mail scheduling system for some reason. Sorry about that! Hopefully this one makes it in time.

    Read Now!: Island Life

  • Cybersec 101

    Cybersec 101

    By the time you receive this newsletter, I’ll be on a little trip. I won’t be working while on vacation, so I wrote this piece in advance. On my trip, I’ll try to take some moments to learn about cyber security. Let’s talk about why!

    Read Now!: Cybersec 101

  • To Take a Step Back

    To Take a Step Back

    I’m not feeling at my best at the moment, so this week’s newsletter will be me complaining and then figuring out halfway in that I don’t have that much to complain about. If that sounds in any way riveting, feel free to read on!

    Read Now!: To Take a Step Back