New to Narrative

Design and storytelling resources for game makers, old and new.

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Category: News

  • A Vow of Non-Violence

    A Vow of Non-Violence

    This week we’ll be exploring some narrative design issues I’ve found and solved for Clysmoids. We’ll be touching on how to decenter violence from games, the dissonance between tone and gameplay, and how to make things click.

    Read Now!: A Vow of Non-Violence

  • Betting on Hyperfixation

    Betting on Hyperfixation

    It’s the 20th edition of this newsletter, isn’t that crazy? For the past week, I was obsessed with map making. It has not been great for productivity and the plans I made regarding all the other projects I was working on. So I want to talk about how I use hyperfixation as a tool and what the drawbacks are.

    Read Now!: Betting on Hyperfixation

  • My First Love: Tiny Worlds

    My First Love: Tiny Worlds

    Spring is approaching and that means love is in the air. For this week’s edition, I will share my first love of making games. Before I was a narrative designer, before I was a technical artist, before I was a Unity developer and before I was a game artist; I was a level designer at heart. Sort of… let’s get into it!

    Read Now!: My First Love: Tiny Worlds

  • Heroes of Might and That Magic Feeling

    Heroes of Might and That Magic Feeling

    We’re doing something a little different today. I want to do a little analysis on one of my favorite games of all time. In the process, we’ll look at the legacy baggage of older games, Advance Wars and a prototype I made a thousand years ago.

    Read Now!: Heroes of Might and That Magic Feeling

  • What Is A “You” Story?

    What Is A “You” Story?

    A Michael Bay movie has explosions, a Miyazaki movie has beautiful nature and delicious-looking food, a Wes Anderson movie has off-beat pacing and vintage colors. These are all components that make up their respective signature styles… But how does one get to that point? How does an artist find their own voice?

    Read Now!: What Is A “You” Story?