New to Narrative

Design and storytelling resources for game makers, old and new.

Newsletter

The New to Narrative newsletter sends you weekly updates about what I’m currently making and thinking about, straight to your email inbox! Read thought-provoking think pieces about game- and narrative design and tips for development, all with a personal touch. If that’s something you’re into, consider subscribing!

Recent News

  • Heroes of Might and That Magic Feeling

    Heroes of Might and That Magic Feeling

    We’re doing something a little different today. I want to do a little analysis on one of my favorite games of all time. In the process, we’ll look at the legacy baggage of older games, Advance Wars and a prototype I made a thousand years ago.

    Read Now!: Heroes of Might and That Magic Feeling

  • What Is A “You” Story?

    What Is A “You” Story?

    A Michael Bay movie has explosions, a Miyazaki movie has beautiful nature and delicious-looking food, a Wes Anderson movie has off-beat pacing and vintage colors. These are all components that make up their respective signature styles… But how does one get to that point? How does an artist find their own voice?

    Read Now!: What Is A “You” Story?

  • Creatively Antsy

    Creatively Antsy

    Do you know that feeling of giddy nervousness that comes with inspiration? As though you’re bursting at the seams with creativity, but can’t manage to point in the direction you want? Well, I’m practically vibrating with the stuff right now, so let’s talk about it! Also, there are cat pictures, so stick around!

    Read Now!: Creatively Antsy

  • Beyond Reasonable Doubt

    Beyond Reasonable Doubt

    Hey friendos! January flew by for me. It feels like someone pressed the fast-forward button for a bit too long. Anyway, the year is well underway now and with that comes some apprehension regarding the game industry. Am I still on the right path? Today we’ll talk about doubt and breaking the mold. Content warning: […]

    Read Now!: Beyond Reasonable Doubt